2.) Anticipation- Prep for an action
3.) Staging- Mistakenly clear idea.
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4.) Straight ahead action and Pose to Pose- Creating key poses for characters.
5.) Follow through and overlapping action- *cannot find results
6.) Slow in and Slow out- Timing of and object at the start or end of a sequence.

7.) Arc- Represents the values of an objects parameters.
8.) Secondary Action- An action that results from another action.
9.) Timing- Duration of an action.
10.) Exaggeration- pushes the movement further.
11.) Solid Drawing- Makes a drawing look 3D.
12.) Appeal- when the character or object has Charisma.
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